Modeling

"RuneScape" Core - Fall 2022

Two models I made for a Skills Assessments assignment in my Capstone course. For only having 10 days to complete it, I'd say these came out very well. The character model came from a couple of reference points; the first being the 2010's style of RuneScape character models and the second from the hunter class from Destiny. The gun model's reference is the Classic from VALORANT, specifically the Prime skin.

404: BODY NOT FOUND - FALL 2022

A Casual Game Project made with student collaborators. This little robot hatched an escape plan to get out of a laboratory while building itself into a bigger and more modular being along the way!

Short Circuit Entertainment

CODENAME: V10L37 - SPRING 2022

A Game Project made with student collaborators. I had a lot of fun trying to create their helmet, and this was my first time creating a 3D human character - before it was just objects! From this little project I had started growing my passion to create more complex characters in the future.

Violet Studios

Miscellaneous Work - 2021-2022

Side hobby projects I did after taking my Fall 2021 Modeling class to improve on the skills I learned. Wish I had more to present from this gap of time but I am proud of doing these and how they turned out!

Miscellaneous Work - 2023

For this year, I looked to start learning on my own and trying to create my own designs and transferring them into 3-D. The first set of images came from a 7 day GameJam challenge I had done with a friend of mine, where I was tasked to create the enemy types the player would fight.

Sharkbot - On-rail basic enemy that could detach from the wheels and attack from the air
Orbler - Inspired by a Servitor from the Destiny series, a basic flying enemy that could only be hit in the eye.Â